subscribers as of game

来源:百度文库 编辑:神马文学网 时间:2024/06/06 04:51:00
While the decline of older games may be wow gold inevitable, the real concern is that no one has come forward to replace them. EverQuest II launched simultaneously with WoW and likely sits in the upper tier of "other" subscriber MMOs, but it never reached the same heights as the original EverQuest. City of Villains, as mentioned, likely prolonged the life of City of Heroes, but according to NCsoft financials, only had 139,313 subscribers as of September of this year. Lord of the Rings Online has only 13 servers [Editor's Note: That number is for North American only, as Codemasters administrates additional servers in Europe] (by comparison, CoH/V has 15), which translates into a minimum of 150,000 subscribers and a generous maximum of 400,000. Even at the high end, that doesn't match EverQuest in its prime. And Tabula Rasa? It has only four active North American and European servers, no doubt a huge disappointment for NCsoft.Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.
* Ravage: The damage multiplier on this ability has been increased from 350% to 385%.
The really scary thing for MMO investors and  cheap wow gold  developers is the basic fact that Lord of the Rings Online was actually a very good game. It did everything everyone said they needed to do in a post-WoW era. It's polished, it's fun, it launched smoothly and it has a monster mainstream IP behind it. Yet, despite these things, and the supposedly expanded marketplace, LotRO has failed to capture even as many eyeballs as the original EverQuest did.Warmasters/marshals in Alterac Valley now increase each other's maximum health and damage by 20%. This is a stacking effect.
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